ReluxDesktop – Creating a discus as a 3D object
ReluxDesktop > Interior > Creating a discus as a 3D object
Modelling a discus, as known in athletics.
The lateral surfaces of the discus are to be flattened so that they end in a blunt edge.
To do this, we use a Boolean intersection of three objects.
The objects required are two compressed spheres and a cylinder.
Example of modelling a discus.
2. Duplicate the sphere positioned under "1" and shift it sideways.
3. Position a round cylinder (rotated 90° around the x-axis).
4. Generate a Boolean intersection between all three objects.
Overview of ReluxDesktop
Contact support